12 April 2026
Not too much going on, gamewise. We are playing Lord of the Rings 5e, which we are all enjoying. Dan is certainly a master of Middle Earth! I am desperately trying to get my Greyhawk/Blackmoor game up and running again, but it's been hard since people--including me--have to keep cancelling. It pissed Ed off to no end, and I don't blame him. He's a social guy, and when he plans to play, then doesn't, he gets cranky. of all of the players in our group of six, Ed is definitely the most consistent.
I am going to sell some stuff to Noble Knight if they offer me a fair price. I am getting rid of things I don't want or need, and I am not buying anything new, even though there are some tasty Kickstarters out there from the Troll Lords. If I am patient, I can get the stuff for 50% off once its in circulation. One thing I learned during Lent: do not impulse buy. But: it is hard. My precioussssss...
I also told my brother that I am not too into his grand idea of turning this into a business. I love, love, love these games, and I love playing them, but creating content isn't something I really enjoy. I take stuff from all over, chop it up, slap it back together, add my own ideas, then run it. That's what I've always done; that's the joy for me. I love being a game master. Writing modules? Not so much.
So I'm kicking around the idea of just running in Greyhawk going forward, and using Castles&Crusades as the ruleset. I do still really like DCC, but it's a bit silly for me, even though it's super fun to play. It's a true beer-and-pretzels game, and all we do is laugh! But I like to run a bit more serious of a game, so C&C in Greyhawk will be my jam. This week. God knows I've changed my mind before. I have been listening to a podcast interviewing a guy who has been running the same campaign for 46 fucking years! Amazing.
This guy, Lord Gosumba, has had God knows how many players and does something I find interesting: he sets up a region that evolves in response to what his players do, but also evolves on its own without their influence or input. So I thought a bit about this as I was walking this PM. Identify a region, set up an onion (low level danger, connected to medium level danger, connected to high level danger), advance the timeline, and when when group is done, start the next group in the same place. Ed has done something similar with his DCC game and I like it. I'm thinking this through, but it's an intriguing idea.
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